Engaged in design, coding and documentation.
Polygon Tools is a set of scripts designed to prepare for export and check geometry during modeling and UV unfolding in 3ds max and Maya. The target audience is beginner 3D modelers, Art QA specialists or outsourced art managers. However, nothing prevents other specialists from using it. The tools are designed to make it easier to find common problems and speed up work by reducing the number of routine operations.
Articles about utilities:
https://80.lv/articles/polygon-tools-quality-control-for-game-models/
https://dtf.ru/3296-polygon-tools-instrumenty-dlya-kontrolya-kachestva-igrovyh-3d-modeley
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